Three dancing robot heads from the LIREC project
5523741_Santa_Claus_Detector.pdf (201 KB)
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Another interesting article in The Economist: the disposable academic – why doing a PhD is often a waist of time.Although the author is mostly right I think she misses the point that PhD students can also become entrepreneurs: they master a technology and, contrary to most academics, they have the incentives to take it to the market.I believe that we must re-structure our doctoral programs to include knowledge valorization together with knowledge creation. All PhD students need to know more about markets and intellectual property protection and acquire basic management skills.http://www.economist.com/node/17723223
Artigo na revista INGENIUM editada pela Ordem dos Engenheiros.
artigo-lco-ingenium.pdf (236 KB)
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Another Engineering Competition organized by the IST group of the Board of European Students of Technology (BEST, http://best.ist.utl.pt/). This time the task was to build a device capable of starting from rest in a given horizontal surface and traveling along that surface and down a given inclined plane, using the energy provided by the materials given by the organization, in the MAXIMUM possible time. The teams could use an external electric fan to provide wind power to the device while in the horizontal surface. My job was very easy since there was a clear winning device. It could have been designed by Leonardo Da Vinci: the rotating wind mills on both ends were used to power the device in the horizontal surface and to slow it down in the inclined plane. (http://best.ist.utl.pt/lisbec).>
The competition rules: team_design_doc-1.pdf
Depois do espectáculo a solo, Mário Laginha regressa ao Técnico com Bernado Moreira (contrabaixo) e Alexandre Frazão (bateria). Concerto basedo no último disco, Mongrel (mestiço, rafeiro), onde Mário Laginha apresenta peças de Chopin "arraçadas" de Jazz. Juntou também algumas obras de discos anteriores entre as quais Fado que há três dias tinha tocado sozinho.
Phonetic Arts was created in 2006 by Paul Taylor and produced tools to use speech synthesis technologies in computer games (http://www.phonetic-arts.com)